Lockdown

Lockdown is one of the oldest maps in MCInfected. It has decent running paths and hiding spots, but most of the action takes place in the three defensible locations.

A tall building next to the spawn houses one of these spots. A small barricade blocks the stairs between the second and third floor. It is possible to jump past this barricade to reach the staircase; A mildly difficult, two-jump parkour with the risk of falling damage. Humans can defend the staircase with bows, grenades, and, if they're willing to go within reach of any zombies on the second floor, swords. On the third floor, there is a gap in the floor which can offer escape. There is a substantial risk, though, that assaulting zombies will intercept any potential escapees before they even make it back to the ground floor.

Far from spawn, behind a three-block-high wall, is a wooden gallows. The elevated platform is a textbook refuge for humans. Climbing over the outer wall to get in is easy. To get atop the gallows from here, one must complete a very simple parkour. This parkour is rather easy to defend with all weaponry. Escape can be easy if attempted early enough. Survivors can jump from the gallows to the outer wall, and most assaulting zombies will be trapped in by the outer wall. But if a survivor is knocked off the gallows, and there are zombies below, they will be forced to fight to the death. The only way out is to parkour back up onto the gallows, which zombies can easily prevent.

The least popular but most effective defensible position is protected by one of the most difficult parkours in MCInfected. Players who succeed usually survive the entire round here. But many more try and fail the parkour until zombies find them and they are forced to fight or flee with accumulated fall damage.